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The Collector’s Edition of Machinarium can be still be purchased, along with the other adventure games by Amanita Design, here. Welcome to the Machinarium Wiki Machinarium is an indie puzzle game created by Amanita Design.
Machinarium music puzzle Pc#
Machinarium has received numerous awards including Excellence in Visual Art, PC Game of the Year 2009 Runner-up, Best Independent Adventure, Best Graphic Design and Aesthetics. During later years versions were also released for Android, PlayStation 3, PlayStation Vita and BlackBerry. Machinarium was released in October 2009 by Amanita Design for Windows, Linux and OS X. Follow the walkthrough above for a solution to every puzzle in the game.If you get stuck you can click on the light bulb in the top right corner for a clue for that level.
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Machinarium music puzzle full#
A full walkthrough of Machinarium is shown below. In spite of that it has won numerous awards for aesthetics and and soundtrack. Description The Angry Fan will give a series of cartoon ‘thought bubbles’ about different propeller puzzles. Activation Click on the Angry Fan and Josef will knock on the fan to wake it up the mini-game will appear on screen. Wall - top (level) Location From the Angry Fan at the top of the Wall. The marketing budget for Machinarium was unbelievably low, at just $1,000. The Angry Fan Puzzle (or Propeller Puzzle) is a Mini-game that has to be solved. This game is beautifully designed and is much like the other puzzle games by Amanita Design such as Samorost 3 and Botanicula.
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Along the way Josef will find his lost love, Berta, who has also been captured and forced to work in a kitchen. Josef is discovered and locked up but manages to escape. Once he’s put back together he travels to the city and discovers a plot by three criminals to blow up the city. The story focuses on one lone robot, Josef, who is dumped on a scrapheap and needs to be reassembled. Machinarium by Amanita Design is a puzzle adventure game first released in 2009.
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